Missiles would also work, but come at the expense of having to remain stocked up. Either a fast firing Ion Cannon, or a Burst Laser will do here. Quick Firing Weapon - The player will need one weapon to penetrate shields.Not only do they spread, but they also will damage systems over time. Fire Weapons - Causing fires on your enemies ships is a great way to eliminate the opposition.It has weak shield penetration, but deals massive damage to living creatures. Anti-Bio Beam - This weapon is great at removing people from ships.Some of the stuff that the player would need to pull this off is as follows: Most ships can be outfitted for this build, but the Man of War comes stock with many of the necessary tools. This yields more scrap then straight up destruction, and has a better chance of the player finding weapons on the ship. This strategy centers around eliminating the enemy crew, while not destroying their vessel. This kind of ship is quite powerful but it is important to note that destroying a ship entirely will typically yield the least amount of scrap. This will leave them dead in space, with no way to dodge your incoming bullets. Should you find your shots missing, aim for their bridge and engines. This large volley of weapons should cripple your enemies, leaving them defenseless. Send your missiles towards the enemy weapon systems first, while your lasers should focus on hitting their shields. A warship can't function at 100% if you're short handed, so make sure you have at least 5 people on deck at all times.Ī warship is going to enter each battle and begin firing like crazy. Having members on each station is a must, and having 2 or more extras to float around repairing systems, or fighting intruders off is crucial. Large Crew - A large crew is important for most ships, but this is especially true for a warship.Level four shields, with a crew man powering them at max level, will almost never fall, and even if they do, they'll recharge within moments. Max Shields - Shields are essential for success when your ship is going to be tanking through enemy fire.Having two level 3 Burst Lasers will tear through most enemies in a couple turns. They are a general purpose weapon, that can also do quite well against systems and hulls. Burst Lasers - These weapons are great at tearing through shields, should you run out of missiles.Although most burst fire weapons can due this with enough time, a single missile can travel through a shielded foe, and hit their Shield System directly, thus dropping them permanently. Missiles - Missiles are necessary to punch through shields.To build this kind of ship, the player is going to want a few things. This kind of ship is going to charge right into battle, and blast through shields and enemies like no ones business. The Kestrel is suited to this, as are some others. The most straightforward ship the player can make.
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